My Role: Lead Game Developer and Designer Game Engine: Unity Platform: Web Views (2025): 725,727 Average Engagement Time (2025): 4 min 07 sec
I built this WebGL game using Unity, working with an artist to create the 3D assets. Players create a sequence of commands to send to a Mars rover, and then see the rover move around according to their commands. The objective is to collect as much science data from the red planet in a limited number of rounds. It is designed to function like basic coding games to provide that added learning. The gameplay is also mobile friendly with touch and drag controls.