My Role: Game Development Mentor and Platform Lead Game Engine: Unity Platform: Web Views (2025): 387,367 Average Engagement Time (2025): 3 min 10 sec
To bring Snap It! to the NASA Space Place platform, I partnered with a cross-functional development team at NASA that wanted to create a game for the 2024 total solar eclipse. I offered constructive feedback on game development, design and production to ensure the game met quality standards for NASA Space Place games and was built to successfully launch on the NASA Space Place platform. This was the first game that the development team had built, so my mentorship was critical in bringing the game to life.